Originally planned for the 3.22 patch, the replication layer update has been pushed back to a future iteration of Star Citizen, possibly 3.22x. The developers will be working on optimizing the technology to reduce transfer times to a more reasonable amount. However, the transfer time was excessively long, resulting in game freezes and wait times of up to several minutes. During two tests in the Evocati PTU, the replication layer update was found to be working as intended in transferring players and their data from one server to another. The latest road map update for Star Citizen reveals a delay in the replication layer update, which is a core tech component of the game.